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Papers, Please (Game)

LC control no.sh2016002248
Topical headingPapers, Please (Game)
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See alsoVideo games
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Found inWork cat.: Lopez, A.R. Emotions at play : assessing emotional responses of teenagers after they play "Papers, Please", 2015: p. 6 (video games) p. 8 (Lucas Pope, game developer of the popular indie game entitled "Papers, Please," wanted to create a game about immigration; for Pope, the purpose of "Papers, Please" was "to connect players with the difficult decisions an immigration inspector has to make", while focusing on the emotional complexities of a job on the border)
Papers, Please website, Sept. 25, 2016: home page (Papers, Please; winner, The New Yorker Best Game of 2013; winner, Forbes Top Indie Game 2013; winner, Independent Games Festival Grand Prize 2014; winner, Wired Best Game of 2013; winner PCWorld Best Game of 2013; available for iPad, PC, Mac, Linux)
Wikipedia, Sept. 25, 2016: Papers, Please (Papers, Please: A Dystopian Document Thriller is a video game created by indie game developer Lucas Pope, developed and published through his company, 3909. It focuses on the emotional toll of working as an immigration officer, deciding whom to let in and whom to exclude from entering the fictional dystopian country of Arstotzka. The game was released on August 8, 2013, for Microsoft Windows and OS X, for Linux on February 12, 2014, and for the iPad on December 12, 2014. A port for the PlayStation Vita was announced in August 2014)